Snaps lock your cursor to useful points on existing geometry while you draw and edit, so objects line up precisely without typing every value. This article explains the snap types in Snaptrude, how to control them in Settings, and how to switch snapping off for a moment when you need to place a point freely.
How snapping works
When a draw or edit tool is active and your cursor nears existing geometry, Snaptrude snaps the point to it. Click while the snap is active and the point lands exactly there. Snapping works with the draw tools as well as editing tools such as Move and Copy, and with the Angle Measurement tool.
Snap types
Object snaps
Object snaps pick up points and directions from existing objects, including:
Vertex: the corner points of objects, including furniture and direct shapes.
Perpendicular: a direction at 90 degrees to an existing edge.
Parallel: a direction parallel to an existing edge.
The Parallel and Perpendicular snaps are independent, so turning off Parallel snap leaves Perpendicular snap working.
Note: Snaptrude has no Orthogonal or Nearest snap. If you are looking for a snap called "Normal", use Perpendicular.
Magnetic snaps
Magnetic snaps make objects snap to nearby objects, so they sit against each other without exact cursor placement. Magnetic snaps also work with the Move and Copy tools. Turn them on or off with Magnetic under Settings > All Snaps.
Axis snap
When you move an object, the movement snaps to an axis as your cursor lines up with it, much like axis inference in SketchUp. Move ignores geometry hidden behind the object you are moving, so the object does not jump to points you cannot see.
Dimension snap
Dimension snap steps lengths in a fixed increment as you draw. Set the increment (for example 0.10 m), or turn the snap off, under Settings > All Snaps > Dimension. The value can't be negative.
Angle snap
Angle snap steps directions in a fixed angle increment as you draw. Set the increment (for example 5°), or turn the snap off, under Settings > All Snaps > Angle.
Topography snap
The Topography setting under Settings > All Snaps controls snapping to topography in your project.
Turn snaps on or off and set values
Click Settings (the gear icon, bottom-left).
Open All Snaps.
Turn individual snaps on or off: Dimension, Angle, Parallel, Perpendicular, Magnetic or Topography.
For Dimension and Angle, type the increment you want.
Turn off snapping temporarily
Start a draw or edit tool.
Hold
Alt(Optionon Mac) while you move the cursor.Click to place the point, then release the key.
Snapping returns as soon as you release the key. Your snap settings stay unchanged.
Snap to furniture and direct shapes
You can snap to the vertices of furniture and direct shapes, for example to start a wall at the corner of a desk or to measure between two pieces of furniture.
Note: This does not apply while you place furniture for the first time, because the furniture's centre is attached to your cursor. Place it first, then use Move and snap to a vertex.
Snap to story underlays
When you show a lower or upper story as an underlay in a plan view, you can snap to the underlay's geometry. Use this to line up walls, cores and columns with the story below or above. Underlays can be snapped to but not selected.
In the left panel, under Stories, hover over the plan of the story you want to see.
Click its eye icon to show it as an underlay.
Draw or move objects and snap to the underlay's geometry.
Tips
If the cursor keeps snapping to the wrong point, hold
Alt(Optionon Mac) to place the point freely.To hit an exact length, type the value in the on-canvas input instead of relying on dimension snap.
If objects keep pulling onto their neighbours while you move them, turn off Magnetic under Settings > All Snaps.
Related articles
Move and Align Objects
Rotate and Flip (Mirror) Objects
Reference Lines and Grids
Measuring: Tape Measure, Angle Tool and Dimension Lines
Keyboard Shortcuts
